I landed in Second Life clad in default clothing and sporting a mortifying pink hairdo.My avatar walked like someone who’d just gotten off a horse.“The point of ‘World of Warcraft’ is not to hang out and dance in a pub, but people do it,” she says.So in 2006, Goza, who was working for Linden and spending plenty of time in Second Life already, bought an island that she named Djork (No, the “j” is not a typo. She turned it into a sweeping, palm-tree studded oasis for her friends and Second Life newbies. Players build and design a city in “Sim City,” and in “The Sims,” players control characters in day-to-day activities. “It’s an entirely open-ended experience.” Second Life does bear some resemblance to the “Sim City” and “Sims” franchises from Maxis and Electronic Arts. But the grow-your-own quality of these games resonated with players.
It’s frighteningly easy to summon a group of pals to hear a blues artist or check out a movie.
Like her avatar, she is dark-haired, blue-eyed and pretty.
And like her avatar, Bremont has plenty of friends.
She provides all of the experiences on Djork free-of-charge.
For Goza, Djork is her entertainment, her labor of love. For many residents, the motivation to create stuff in Second Life is less altruistic.